Miguel de Icaza:
PlayScript is a superset of ActionScript and it was based on Mono’s C# 5.0 compiler. PlayScript is ActionScript augmented with C# 5.0 features.
Zynga’s PlayScript allows developers that have some ActionScript/Flash code to bring their code to any platform that supports the ECMA Intermediate Language (Microsoft .NET and Mono) and blend it with other .NET languages.
But the PlayScript has a fabulous feature, it allows mixing code in both C# and PlayScript in the same compilation unit.
There have been a bunch of interesting new languages on the .NET platform which haven’t reached critical mass. Are there enough ActionScript developers and code out there to make PlayScript viable?