Most of the tech press has been lukewarm on the Apple Watch. I think they are missing the point. Drew Crawford gets the technology. He also provides a great dissection of the business, positioning and marketing aspects:
We’ll set an Apple Watch ad against a luxury clothing brand ad. Which one is which? The point is, you’d be hard-pressed to tell these apart.
Drew Crawford’s On the Apple Watch
Xamarin 5.0 provided the impetus to finally put the shader coloring plugin into the live Xamarin Studio Addin Repository. This will host and build versions of the plugin for both Xamarin Studio 4.x and Xamarin Studio 5.x. An added benefit is you can search, download and install the plugins within the Add-in Manager in MonoDevelop. The steps to do this in Xamarin Studio are simple:
- open the Add-in Manager from the menus
- on the Add-in Manager Update tab hit ‘Refresh’
- on the Add-in Manager Gallery tab search for ‘mime’
- install “Unity Mimetypes”